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Tag: Frank Welker

Aloha, Scooby-Doo! (2005) – Review

Posted on September 3, 2019October 22, 2023 by Mike Brooks

In this eighth entry in the series of Scooby-Doo direct-to-video movies, we find the members of Mystery Incorporated venturing to the paradise state of Hawaii where we will see, as sure as shooting, a mass amount of cultural insensitivity around every turn. In 2003’s Scooby-Doo! and the Monster of Mexico, we had the misappropriation of…

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Scooby-Doo! and the Loch Ness Monster (2004) – Review

Posted on August 27, 2019October 22, 2023 by Mike Brooks

Cryptozoology is the pseudoscience and subculture that aims to prove the existence of such creatures as Bigfoot, El Chupacabra, and the Loch Ness Monster — a class of scientists that have even less credibility than Mystery Incorporated when it comes to tangling with real monsters — and being that Scooby-Doo and the gang have already…

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Scooby-Doo! and the Monster of Mexico (2003) – Review

Posted on August 20, 2019October 22, 2023 by Mike Brooks

In this sixth entry in the series of direct-to-video films, we find the Scooby Gang taking a little trip south of the border — surprisingly, not to score drugs — where our heroes end up embroiled in a real estate scheme involving the urban legend known as El Chupacabra. Now, when viewing Scooby-Doo! and the Monster of…

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Scooby-Doo! And the Legend of the Vampire (2003) – Review

Posted on August 13, 2019October 22, 2023 by Mike Brooks

How would you like to watch a Scooby-Doo travelogue? With Scooby-Doo! And the Legend of the Vampire, we get a direct-to-video that is pretty much that, a movie that not only is a return to the “dudes in masks” format — so no actual zombies, witches, or aliens in this outing — but much of the run-time…

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What’s New, Scooby-Doo? (2002-2006) – Review

Posted on August 6, 2019October 22, 2023 by Mike Brooks

This ninth incarnation of the Scooby-Doo series followed the same basic format of the original Scooby-Doo, Where Are You! where we’d have Scooby-Doo and the gang arriving at some new location — ski lodge, space camp, amusement park or even the Old West — they would encounter a ghost or monster to run from, and then they’d…

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